Death Knights are World of Warcraft's first Hero class. They were brought into the game with the release of the second
expansion, The Wrath of the Lich King. They are an
extremely powerful hybrid class that specializes in tanking and damage dealing
through the use of both magic and melee with a strong emphasis on
melee.
Flavor
A Death Knight is often described as a Rogue in plate armor due to their use
of runic energy and their damage dealing ability. They are also compared to
druids for their ability to tank without a shield, and of course to Warriors and
Paladins for their ability to do damage or tank. However, there really is no
other class that plays even remotely close to the way a Death Knight plays, they
are truly unique unto themselves.
Death Knights can use any type of armor in the game, however they will wear
plate armor in almost all situations. WOW Death Knights can also use almost any
weapon in the game, as they can become proficient with one and two-handed
swords, axes, and maces as well as polearms. Check out our WoW database to
search for some of these weapons
The WOW Death Knights class may attract many different types of players.They can attract
players that are looking for a strong melee class in plate but donĄ¯t want to
play a Paladin or Warrior; they can be the choice for players that want to play
a bad-guy type class, and players that want a challenge. Often, many players
mistakenly choose to play Death Knights because they view them as an
easy-to-play and over-powered class. While many players do this, they quickly
find out that the class is a lot more balanced than they appear at first. In
fact, due to a heavy reliance on managing their various forms of energy and
cooldowns, they are an extremely complicated class to play to their full
potential.
As with any other class, the way a Death Knight plays out depends heavily on
which of their three talent trees is focused on by the player. Their three
talent trees are Blood, Frost, and Unholy. Blood improves a Death KnightĄ¯s melee
and damage abilities and upgrades their ability to heal themselves. Frost works
to improve a Death KnightĄ¯s tanking ability and improves their single target
damage as well. Unholy focuses on increasing a Death KnightĄ¯s damage over time
disease effects, as well as providing some Area of Effect abilities.
Death Knight Strengths
Starts at level 55 with a full set of gear and can earn a complete rare
(blue) set of gear by the time they are 57.
Level extremely fast through the first Death Knight zone and quest chain and
are re-leased into the Outlands where they continue to level quickly until the
mid-sixties.
Very self reliant when soloing through Blood abilities that heal themselves
as they deal damage.
Runes and Runic energy recharge quickly, meaning that you can adventure
almost non-stop.
Death Knights are the best tank in the game when fighting casters with
various spell-damage reduction and avoidance abilities.
Can switch between tanking and damage dealing very easily, and can do both
decently in a single talent build.
Death Knight Weaknesses
In much the same way as Druids tank without a shield, so do Death Knights.
This makes them take damage in a more erratic manner than Warriors or Paladins
as they are subject to occasional strings of large unmitigated hits.
Death Knights are a very complicated class to play well. One must manage runes, runic power
and cooldowns to play them well and stay alive. When they have none of these
left they are as good as dead.
Defining Spells and Abilities
Death Knights have many great abilities that separate them from other classes
and make them a desirable class in the end-game. One of the abilities
that fascinates players is one of the first Death Knight abilities, Death Grip.
This is just one of their many abilities aimed against casters, as it allows
them to pull an enemy from up to 30 yards away into melee range with them.
Another great ability of the class is Army of the Dead, which allows them to
summon a legion of ghouls to attack everything in the area. While on a long
cooldown, it does allow for a big damage boost when fighting through an instance
or raid boss. There is just something about watching an enemy being swarmed by
ghouls that warms a Death Knight's cold heart. In situations where only a little
additional help is required they can also raise a single corpse as a ghoul to
assist in a fight.
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