|
|
|
Your Shopping Cart is empty. |
| News |
|
| Guild Wars 2 Dynamic Events System Q&A |
Are you interested in GW2 game? Don't you want to know more about Guild Wars 2 Dynamic Events System? Now look at below, the Guild Wars 2 Lead Content Designer Colin Johanson answers a number of frequently asked questions regarding the system in a new post to the official ArenaNet blog. Probably one of the most frequent questions I've noticed so far regarding this new system is a question of whether or not the GW2 Dynamic Events System will reset, and to some extent Colin Johanson answered this question in our recent interview on the feature, however he elaborates a bit further here:
One problem with event systems for many MMO gamers is the issue of time, we don't all live in and play during the same time zones, so it should be reassuring to know that events "are not designed to occur at specific real world times; they're triggered by game conditions, player actions, and in-game time occurrences (like night falling in the game world)." Colin also revealed that dynamic events can even run in parallel to each other, and even influence each other. Colin uses an example of players tasked with escorting a beer merchant to the town of Beetletun, only to discover when they get there that the town of Beetletun is also under attack by centaurs. Defeating the centaurs allows the players to complete their escort task, and also liberates the town, with the added bonus of the merchant setting up shop there for a time allowing other players to purchase yummy beer. Another concern players have had is that these events will be too transient in nature and will be viewed as insignificant by players, and Colin offered an amusing analogy to address the issue:
And what of loot? Colin explains that loot will "never be directly given as a reward for an event," thus ensuring that players will never feel like they absolutely have to be part of a particular event or feel let down if they missed a particular event. Instead, events will grant players, gold, experience and karma, the latter of which can be redeemed for a variety of rewards. Players will also receive rewards even if they fail the event, they'll simply receive less. Read the full Q&A over at the ArenaNet blog for additional insight into the dynamic events system. Stand by here to wait for the coming of Guild Wars 2 Dynamic Events System. Place a pre-order for gw2 cd key here to ensure you can enter the game at the first time when the game release. Come and get it right now. |